I tried in total 7 replays from 64498 build. There was 6 crashes in total with and without mods. The only game which didn't crash is LobbyID 13302630257986176056 Crashing replays : 3563807776518944474 (Crash time not recorded) 12053274867480947417 (Crash at 8:49) http://pastats.com/replay/12525487552810910561 King of the Planet, Matiz vs Godde, game 4 (on the lava planet) The crash always happens at the beginning of the game. I suspect the vehicle factory to be the cause of it. It didnt crash when mex, pgen, air fact, bot fact were built. I tested one replay from the 65240 build, it was fine. ________________________ In the LobbyID 13302630257986176056 replay, an adv bot factory kept being displayed while it didn't actually exist. ________________________ When changing any option during a replay ,only the commanders (and sometimes no units) are displayed without vision radius. ________________________ Lava on the bright side of the planet is incorrectly lighted. ________________________ During a replay, i consistently need to press Esc two times to show the menu. ________________________ About the lighting, the current build fixes the shadows bug but it's overall quite bright. Do you guys get the same level of lighting as on this picture? ________________________ The launcher checks the manifest every time
To add some details to the pathing issues, I've found that sand pits such as below are more like Sarlacc pits; once the unit goes in, it never comes out (unless it's Boba Fett???). Even the ones on the edge on the bot left refused to move. I should note that while I had substantial pathing issues on this forested planet, I've also experienced stubborn units on a moon biome.
Units often would stop moving after giving move orders. Multiple clicks and waypoints did not seem to help. This would break up large armies into multiple smaller ones.
As should be obvious at this point, 65240 has too many problems to be a candidate for the new stable build. We're working on the last few fixes for a new PTE build now. I'll start a new thread of course when we're ready (hopefully today).