All tabs (videos, twitch, updates and mods) have a fixed content height of 934 pixels, although I've never seen it (even at a 1050 vertical resolution, you can only see 7 full entries). What is your vertical resolution?
Not sure if it is just this mod alone creating this bug i found or if it is with the other mods installed along with it. But here is the bug i have found: When starting a game and going to the selection screen, to pick where you want to spawn and on what planet, i get a black screen and have to go to the game menu and click save and close in order for my planets to be visible. other wise its just a black screen.
Ah okay I shall install that. From reading the description in the Mod Manager i thought maybe that was only for mod devs.
This mod has a dependency called "rPAMM" which doesn't exist and doesn't appear to be required. Can the requirement be removed? The new PAMM won't install it because of this.
Code: D:\Games\Planetary Annihilation\Planetary Annihilation\PTE\media\ui\main\game\new_game\new_game.js (1 hit) Line 1228: api.mods.getMountedMods("server", function (mod_array) { D:\Games\Planetary Annihilation\Planetary Annihilation\PTE\media\ui\main\shared\js\api\mods.js (4 hits) Line 4: getMountedMods: function (context, callback) { Line 5: engine.call('mods.getMountedMods', context).then(function (data) { Line 10: console.log("mods.getMountedMods: JSON parsing error"); Line 17: console.log("mods.getMountedMods: mounted_mods is undefined"); D:\Games\Planetary Annihilation\Planetary Annihilation\PTE\media\ui\main\shared\js\pa_client_api.js (2 hits) Line 53: getMountedMods: function (context, callback) { console.log('getMountedMods not bound'); }, Line 53: getMountedMods: function (context, callback) { console.log('getMountedMods not bound'); }, Nah.
@Mereth as there isn't a topic for this mod, Show Starting Planet is also broken. Selecting one lobby selects them all and leads to Failed to Join Game.