[CLIENT] Galactic War Overhaul

Discussion in 'Released Mods' started by Quitch, March 13, 2017.

  1. Quitch

    Quitch Post Master General

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    Version 5.60.0 - 2024-03-12

    Added
    • Support Show AI Personality Names mod in place of the built-in war option
  2. Quitch

    Quitch Post Master General

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    Version 5.61.0 - 2024-03-13

    Changed
    • Limit Penchant AI minelaying to specific penchants
  3. Quitch

    Quitch Post Master General

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    Version 5.62.0 - 2024-03-15

    Changed
    • CEO Commander gets cheaper Colonels
    • Atlas Upgrade Tech health buff increased
    • Locust Upgrade Tech now adds splash damage rather than vision
    • Lob Upgrade Tech doubles the fire rate and removes the recharge cost
    • Omega Upgrade Tech now also doubles the rate of fire
    • Artemis Upgrade Tech changed to allow planetary targeting
    • Avenger Upgrade Tech changed to add a railgun
  4. Quitch

    Quitch Post Master General

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    Version 5.63.0 - 2024-03-21

    Added
    • Tooltips for:
      • game modifiers
      • available tech
      • AI tech
      • AI factions
  5. Quitch

    Quitch Post Master General

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    Version 5.64.0 - 2024-04-22

    Added
    • Support for Radar Jamming Station
    • Radar Jamming Station upgrade tech
    • Penchant AI support for Kaiju's using teleporters
    Changed
    • Kaiju Upgrade Tech replaces the side guns due to the original tech now being in the base game
    • Removed the Vanguard from Intelligence Fabrication Tech
    • Removed fixes and changes now integrated into the base game
    Fixed
    • Torpedo upgrades not working correctly due to changes in PA 120679
    • Which Units? tooltip for Intelligence Fabrication Tech
    • Unit Cannon Upgrade Tech not doubling capacity after PA increased the unit's base capacity
  6. Quitch

    Quitch Post Master General

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    Version 5.64.1 - 2024-04-23

    Added
    • Current mod version to Galactic War Info panel
    Fixed
    • Planetary Radar icon being hidden by the Radar Jamming Station
  7. Quitch

    Quitch Post Master General

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    Version 5.64.2 - 2024-04-26

    Fixed
    • The Guardians sometimes idling the whole battle
  8. Quitch

    Quitch Post Master General

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    Version 5.64.3 - 2024-05-04

    Changed
    • Wars are won by defeating all bosses not all enemies

    Fixed
    • Dedicated Cluster AI not being loaded when Cluster didn't own the system
  9. Quitch

    Quitch Post Master General

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    Version 5.64.4 - 2024-05-05

    Fixed
    • The Guardians are labelled as Guardian faction in the intelligence panel
  10. Quitch

    Quitch Post Master General

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    Version 5.65.0 - 2024-05-09

    Changed
    • Multiplication of a non-existent value now leads to 0 rather than the multiplication number
    Fixed
    • Sub Commander Duplication Tech adding additional x2 indicators to the subcommander's name
  11. Quitch

    Quitch Post Master General

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    Version 5.65.1 - 2024-07-02

    Fixed
    • Super Weapon Fabrication Tech not reliably working with Tactical Nuke Commander
  12. Quitch

    Quitch Post Master General

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    Version 5.66.0 - 2024-07-26

    Changed
    • Guardians adapt their unit type selection to more closely match the tech you brought
    Fixed
    • Commander being highlighted in card tooltips
  13. Quitch

    Quitch Post Master General

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    Version 5.66.1 - 2024-07-27

    Fixed
    • Some possible code issues
  14. Quitch

    Quitch Post Master General

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  15. Quitch

    Quitch Post Master General

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    Version 5.66.2 - 2024-07-28

    Fixed
    • Legonis Machina AIs not receiving cost discounts and armour buffs for their tanks
  16. Quitch

    Quitch Post Master General

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    Version 5.67.0 - 2024-07-30

    Added
    • New tech cards
      • Titan Armour Tech
      • Titan Ammunition Tech
      • Titan Engine Tech
      • Titan Combat Tech
      • Vehicle Cooldown Tech
      • Bot Cooldown Tech
      • Air Cooldown Tech
      • Naval Cooldown Tech
      • Orbital Cooldown Tech
    • New AI Tech
      • Faster factory cooldown
    Changed
    • Reduced performance load of intelligence panel
    • Threat score not displayed when no threat present
    • Revenants apply their tech to anti-nuke launchers
    Fixed
    • Structure Engine Tech not having an associated unit list for its tooltip
    • Advanced Naval Factory Upgrade Tech being offered too often
  17. Quitch

    Quitch Post Master General

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    Version 5.68.0 - 2024-07-31

    Changed
    • Orbital Cooldown Tech likelihood tied to distance and galaxy size
    • Improved quality and consistency of TITANS AI anti-air approach to Galactic War
    Fixed
    • Penchant AI not checking for air threats before building AA in the Unit Cannon
    • TITANS AI not utilising the Galactic War approach to anti-air
  18. Quitch

    Quitch Post Master General

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    Version 5.68.1 - 2024-08-06

    Fixed
    • Laser Defence Tower Upgrade Tech applies the full range buff
  19. Quitch

    Quitch Post Master General

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    Version 5.69.0 - 2024-08-08

    Changed
    • General Commander starts with two free data banks
    • Hoarder Commander starts with four free data banks
    • Beginner difficulty is now the same as Casual but with a guaranteed ally in every system
    Fixed
    • Roboticist using too much air
    • Queller not using CEO Commander ability
    • Queller's Commander not using Paratrooper ability
    • Avoid Tourist Commander subcommanders running build checks that can never complete
    • Queller shipping with Legion checks
  20. Quitch

    Quitch Post Master General

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    Version 5.70.0 - 2024-08-10

    Added
    • New tech cards
      • Bounty Tech
      • Sudden Death Tech
      • Land Anywhere Tech
    Changed
    • Removed Queller files as the version in PA is current
    • Tourist Commander no longer gets allies in systems
    • Tourist Commander is no longer offered subcommanders
    • Intelligence Fabrication Tech no longer applies to the Stingray
    • Decreased chance of allied commanders on Diamond
    • The more subcommanders you have the more likely you are to be offered subcommander tech
    • Reduced the number of boss commanders on Uber
    • Updated incompatible mods list
    • Upgrade techs for individual units no longer use a Data Bank
    Fixed
    • Outdated AI additions in tech cards
    • Hoarder Commander not being offered Advanced Defense Technology
    • Broken translations on loadout screen (some are a bit scuffed)

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