PC Product Update 1 January 26th, 2011 Fixes Fixed some achievements from being awarded at the wrong time or not being awarded at all Fix juice "roar" animation not playing on dedicated servers. Fixed Several Patcher Issues that caused crashes Fixed PhysX version related crash issues Fixed ServerBrowser sorting incorrectly disabling servers Focus issues in ServerBrowser fixed Fixed some map loading problems in different languages
PC Product Update 2 2/04/11 New Features Added Retro Pro Gear Skin Added Preseason Hero Pro Gear Armor and Protag for players that bought the game during BETA added Minimum Number of Players to Start option, set to 1 by default First version of Standalone Dedicated Server Files with HLDS integration. HldsUpdateTool.exe -command update -game mondaynightcombat -dir INSTALLDIR MNCDS comes with a handful of bat files, including a template for customizing your own servers. Server operators need to remember that the ServerInstance must be incremented for each server that is launched. The maximum number of servers supported on a single machine is 15. Adjustments Chat support while waiting to respawn and during end of game Server Browser Filter options are now saved to an ini file Added Filter Passworded option in Server Browser Dedicated Server Window shows name of sever Fixes General improvements in patching process and fixes to startup issues MNC scientists adjusted cloning error that introduced pink eye to Assault and Pit Girl Changed Gamertag to Player Name Gear material adjustments for burning, cloaking, rezing out Clock numbers set to high resolution for legibility Mouse scrolling in Server Browser
Updates to Monday Night Combat have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: PC Product Update With Love New Features Added You are My Pitgirl Realtime Music Video for all you dreamers out there Added Crimson Gear for all Pros Added Broken Heart Headshot Effect for Snipers wearing Crimson Gear Added Rose Petal Death Effects for all Pros wearing Crimson Gear Players will now earn different Bot Kill Streaks when killing bots without dying in Crossfire matches Graphics options have been moved out of HostileEngine. You will still have one more graphics reset with this patch, but all future updates should be reset-free. Uber is now shipping a list of banned players. The list has been compiled and vetted by the community and Uber. Individual server admins will now have to remove these player from their HostileAccess.ini file if they wish to allow cheaters on their servers. The default will be to globally ban known cheaters. Adjustments Players no longer receive bonus juice at the start overtime or when they respawn in overtime Auto balancing of teams will no longer activate if either Moneyball has its shield down Updated Bullseye with festive colors Changed Character Select Screen layout and added player names Emphasized Locker Room in main menu Turned on over head player names during Moneyball finale Fixes Fixed server name from disappearing on dedicated servers when matches roll over Fixed class limits being offset in the server browser Fixed class limit lockout issues on character selection Fixed Assassins dash becoming unusable Fixed Preseason Hero Gear not unlocking for some people Fixed end-game chat window getting lost if the scoreboard was already visible Fixed controller sensitivity not working at highest and lowest settings
PC Product Update 4 2/24/11 New Features Added Dedicated Blitz Servers, commandline and UI support, updated batch files Show Ping in Scoreboard Show Bot Kills in Scoreboard Added ability to rename Custom Classes Bullseye has been practicing his Irish jig gearing up for St Pattys Fixes Beta Gear cutoff time set to 3PM PST to fix unlocking issues Network bandwidth optimization Performance optimization for low end systems Fixed Endorsement draw order in Character Select Removed All Player receive Juice in Overtime Protip Balance Zoomed Sniper Rifle body shot damage reduced. Adjustments Extended connection time out settings and added more logging features to help connection issues
PC Product Update 5 -3/10/11 Summary This update focuses on the new player experience. With the influx of players coming from PAX East we wanted to make sure that the new Monday Night Combat fans get to play with other new fans without getting rolled over by veterans. With the new All-Star Rating system players will be able to get an idea of their skill level vs the others on their server. The balance adjustments to armor endorsements and the default class changes were aimed at continuing this goal by making the newer players live longer but the veteran players, who are usually armed with custom classes, be more in balance when they use these endorsements. New Features All-Star Rating System - The All Star system is a system to rate players so that they have more visibility into the overall skill level on each server. The All Star Rating is a continuously adjusting five star rating. Play well, itll go up. Play poorly and itll go down. We will improve the system in future updates as we get feedback and data. New Outlander Gear! New Penny Arcades Cardboard Tube Samurai Uniform for Assassin! New Taunts while wearing Outlander Gear! <votekick>: New votekick functionality. A player initiates a vote by typing <votekick PLAYER> in the console. PLAYER can be the player's name or their player number from the <playerlist>. Once a vote is in progress, other players type <vote yes> or <vote no> in the console. If ? of players vote to kick, the player will be removed and not allowed to return for some period of time. The exclusion period increases greatly with each subsequent votekick. Fixes Fixed issue with grapples after getting knocked into the air Fixed rare case of Assassin getting a back grapple when she is actually in front of her target. Fixed Ping display in scoreboard Dedicated blitz servers immediately end rounds and return to lobby when all players have left the game. Balance Reduced the benefits of armor endorsements for Assault, Support, Sniper and Assassin. Adjustments New Game Summary display before the end game scoreboard Altered the default Assassin and Sniper builds to include armor endorsements Increased the chance of JuiceBot spawning during a game in honor of PAX East Dedicated Server Dedicated Servers can set the Max Star Rating for the server by adding ?MaxStarRating=[0-4] to the commandline options. This is a zero based index so the actual value is +1 the entry (ie 0 = 1 star) Updated ,commandline and UI support, updated batch files to support AllStar Rating
PC Product Update 6 -3/25/11 Summary Todays update focus is two fold. The first is iterating on and pulling back the visibility of the All Star Rating. The All Star Rating system looks at many different aspects of the players play and uses an algorithm to come up with a number that represents their skill level. Its a system that fluctuates over time depending on how you play in every facet of Monday Night Combat. We will continue to improve the system over time. We also wanted to once again show player level and reintroduced that back into the UI. Secondly we took aim at some issues surrounding the charge abilities. We fixed several bugs with charge not doing damage, not doing knock-back, or doing knock-back when it shouldnt. We also retuned it so to make the *** ault have to choose whether to use it to get into combat or get out of combat, not both. Fixes Fixed enemy players being partially immune to head shots while using the turret purchase menu Fixed Assassins doing significantly more damage under certain latency situations Fixed Assassins doing lunge damage while dead Fixed enemy health bars showing while player is under effects of a smoke bomb Fixed Assaults Charge not doing proper knock-back if the target is in the air Fixed a few instances of the Assaults Charge doing no damage Fixed an issue that caused Supports Air Strike to immediately trigger if thrown out of the world Fixed an issue that caused players to get knocked back and damaged from charges when they are standing behind the Assault or Tank Fixed explosive projectiles sometimes exploding on a client early and in the wrong location Fixed issue that could cause dedicated blitz servers to reach an infinitely high round number Fixed issue where user may be unable to purchase Juice Fixed issue where charges did not deal proper damage and/or knockback Fixed exploit allowing users to spam Tanks Deathblossom Balance and Adjustments Reduced the recovery speed of the Assaults Charge Skill. Increased the recovery speed of the Assaults Bomb Skill. Normalized the speeds of the Tank and Assault charge Players are now awarded less money while juiced The Assault Bomb skill no longer recovers while the bomb is in play Re-added player levels in the pregame lobby Team split will now somewhat use All Star Rating to choose teams Removed All Star Rating from the scoreboard Enable trilinear filtering on certain texture detail settings Undo minor change from previous patch causing charges to feel ineffective in high latency situations Voice icon appears on HUD and player names change color when talking All Start Rating displays more detail Lighting updates on AmmoMule, Grenade III, and LaseRazor Arenas Mascot colors changed back to Green and Yellow Team split now accounts for All Star Rating New Features New taunts for all classes while wearing Retro or Beta Gear. An extra Gunner taunt with dual minigun for any gear. New Issues With the recent change in Steams VOIP API we have been having problems with game volume and some Win 7 (and other?) sound settings. If you experience low game volume, please go Control Panel->Sound->Communications and tell Windows NOT to do any muting when it detects communications.
omg update 5 killed Super MNC, also funny how the feature was first meant to be in the console, oh, talking about votekick btw. due to the console being copied over to SMNC, you could votekick in SMNC too, but it looks like a broken feature... anyway, it was abused by people rejoining and voting yes infinite amount of times, banning players for about a day...