I've played a few AI games with this build and have the same issue of feeling I'm winning when I shouldn't be. The AI has these 'platoons' as you...
I would cite the developers of Starbound here as having arrived on a very cheap and cheerful way of dealing with the issue of keeping people informed...
Played a quick game and noticed a few issues: I couldn't give planet wide patrol area commands. Units would just not move... very large patrol area...
Not to get too far ahead. But could that possibly pave the way for assigning landing zones as 'slots' & being able to move them? So that making team...
Yeah I've seen the resource handicap, which is why I become unsure whether that was for fine tuning or because the difficulty doesn't effect resource...
I was just wondering if there was a break down anywhere of the exact differences between Normal / Hard / Relentless / Absurd AI? is it just an...
It is probably just something I'm going to get used to. Just so used to the SupCom economy and with this being so similar just makes it feel 'off'.
So I've played a bit since launch and figured I'd just throw up what I'm thinking so far into the mix. Just going to bullet point it in no...
Thanks guys. Seems to be resolved - I updated drivers and upped the page file to 12GB.
It's not that it's running poorly, which is what I'd expect from minimum requirements, it's just not working at all. It ran perfectly fine in the...
Ah I see. Here you go take #2 :p
Here you go, was too long to let me post the rest :( ------------------ System Information ------------------ Time of this report: 9/5/2014,...
...and it's looking like this is essentially released now? I bought this back in the summer sale, played many hours, had a lot of fun it ran fine....
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