Jup Just give me a hint if you fix the win version so I can update my blend file to delete the workaround. @everyone who uses my blend file not on...
Your link doesn't work...... with original texture: [ATTACH] I've got to switch over the color of the unit and terrain textures like this: [ATTACH]...
Nope, i can't code, too.
It's a mix between "try and error" and reading the thread about specs for modding. (there is a difference between the described color meaning and how...
How to use: Install/activite importer: File user preferences Addons Instal from file io_scene_papa-v0.5.zip check if it's checked Data stored in:...
Hope we will see a version 0.6 of the importer, so we can import more (maybe all) models (maybe with the animations).
I've updated the Blender-file and will upload it soon. I've seen that not every model works with the importer.
Sorry for being so late My e-mail notification for this thread hasen't worked till today. @nuketf @nuclearedantimatter I'll check and fix my .Blend...
Someone knows how to import the "walk" animation to Blender?
Hello everyone. I've just made my own Shader-Setup for Blender Cycles :) [ATTACH] One for the Terrain (with opitonal color correction for Lava,...
I can't understand the discussion about balance. We still missing unit's and features. (they talk about a big spider unit, hover-tanks, unit-cannon,...
It would be great when planetary units get transparent and nonselectable if the viewpoint reaches orbital scale. It would help a lot because you can...
Why not making orbital units similar to planetary units? Spaceship yard: producing fighting units and fabricators Fabricator: producing...
3D for PA would be a great benefit. PA is the first RTS thats really qualified for 3d, because of the Planets. The work that must been done foe...
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