Just give me a hint if you fix the win version so I can update my blend file to delete the workaround.
@everyone who uses my blend file not on...
Your link doesn't work......
with original texture:
I've got to switch over the color of the unit and terrain textures like this:
Nope, i can't code, too.
It's a mix between "try and error" and reading the thread about specs for modding. (there is a difference between the described color meaning and how...
How to use:
Instal from file
check if it's checked
Data stored in:...
Hope we will see a version 0.6 of the importer, so we can import more (maybe all) models (maybe with the animations).
I've updated the Blender-file and will upload it soon.
I've seen that not every model works with the importer.
Sorry for being so late
My e-mail notification for this thread hasen't worked till today.
I'll check and fix my .Blend...
Someone knows how to import the "walk" animation to Blender?
I've just made my own Shader-Setup for Blender Cycles :)
One for the Terrain (with opitonal color correction for Lava,...
I can't understand the discussion about balance.
We still missing unit's and features.
(they talk about a big spider unit, hover-tanks, unit-cannon,...
It would be great when planetary units get transparent and nonselectable if the viewpoint reaches orbital scale.
It would help a lot because you can...
Why not making orbital units similar to planetary units?
Spaceship yard: producing fighting units and fabricators
3D for PA would be a great benefit.
PA is the first RTS thats really qualified for 3d, because of the Planets.
The work that must been done foe...
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