Basically, if the server says it's hosted by "Another Server," the current player count is broken. No way to check how many people are actually...
Also, the server's back up. Stupid patch Tuesday; updates rebooted my wife's PC, and since I'm running the dedicated server from the game itself (so...
In all honesty, it wasn't very cool for me to kick you like that without at least saying something about it, first. I'm sorry. Maybe I just had some...
I missed this earlier in the thread. I kicked you because I suspected you were either cheating or having some sort of horrendous connection issue. On...
That's basically my thought process. I don't mean to come across as high and mighty about this: I'm just some guy with a bit of spare bandwidth and...
Yeah, I agree, but until/unless we get reserved slots, it's going to continue to happen.
The latter. Someone needs to be on. I don't like doing it, but it can take hours to get the whole group of us all together if we don't.
I've seen a few other threads for dedicated servers, and thought that was a good idea. So, here's mine: I run Wang Factory. It's hosted in Michigan...
Re: [test] dedicated server "the Monk's [dedicated server]" I don't disagree, but I think it ends too abruptly with overtime too. It suddenly...
Unfortunately class limits aren't working now. That's how I've got my server set up - 2 of each. Unfortunately 3 assassins on one team isn't...
That's what I'm pointing out: there's nothing to adapt to. The rules don't change. Whoever gets the juiced assasin/tank/gunner into the other team's...
Yeah, class limits don't work now. Nor have they, to the best of my knowledge; this isn't a new thing.
This failure to adapt thing you keep mentioning doesn't make sense. What is there to adapt to? OT places too much emphasis on a single player and...
And: . . . care to clarify that? As I'm understanding it, you're saying the goal of regulation play is not to do as much damage to the other team's...
Separate names with a comma.