At the moment units feel like beeing made out of paper. I would prefer fewer units with higher HP to DPS ratios per game / battle. Also there are...
"DEL or die!" ;)
Maybe making the pole-lock-axis "flexible" by a few degrees when moving the camera close to one of the poles might help.
Camera Pole Locking is great, but a pain when you start out at one of the poles. :D
Re: Air units on the moon or planets without an atmosphere Exactly. I think balancing ships is much more difficult due to the fact that water can...
i7-3820 16 GB RAM GTX 680 alle Video-Settings auf max: 30-60 FPS mit Vsync
You aren't married, are you? :D
When going shopping next time I hope I can come up with some excellent tactics for that purpose, I just wouldn't call it a big strategy (maybe some...
Well, I would say that you can quickly shift tactics but adapting your strategy should take time. "Quickly shift" and "strategy" don't come together...
I think Starcraft or DotA are very good high APM / dexterity tactics games that require intelligence, good memory and quick reactions. But if you...
If you have loads of engineers that can almost infinitely speed up building anything, players can switch strategies extremely fast. With just 1 land,...
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