[IMG] I'm also back... older, but most likely not wiser.
That's all very true. I'm in the photo, and the KS video. But the fact we're spinning up another game doesn't mean it's a case of all engineers...
Unfortunately not - the current engine architecture doesn't support that, due to the way the CSG meshes are blended with the terrain. Maybe one day...
Yes, as BGolus said - a consistent repro would really help. Something's getting messed up somewhere deep in the graphics engine code, but we've not...
We did actually talk about this a while ago. It's really not easy to do at all - in fact it would be quite costly, when compared with all the other...
:D Speaking of which, there goes another 32MB (on any system)... Oh, and I think I found another 250MB to shave off the Battlefield system.
Ram usage is getting better... ;)
Turn everything up to Uber. It'll annihilate it!
Sadly, that's actually true. (OK, I don't know, but it probably is.)
I like puppies. Here's me with mine: ;) [ATTACH]
BGolus does effects - he's the technical artist, so he makes things look pretty. I do code, optimization, stuff like that. We're doing another round...
Is it the jigs, or the planet? How many jigs? What are your pc specs?
Good catch. We should take a look at that...
To clarify - that's "soon" as in "when I have time, and other higher-priority stuff's been done." So not *that* soon.
Separate names with a comma.