Ooo, I had an idea last night. Can you make a Fabber Swarm upgrade card that rarely appears that will turn the Locusts into Fabber Swarms, basically...
I kinda wish the extractors still had the Phantom Building, cause I could move them into a safe space while keeping my resource generation
Eh alright, worth a shot. I'll report any more bugs I find if I find more.
Can you add a Tech Card for Nomad Commander that lets Advanced Metal Extractors mobile.
One more thing, I wasn't sure if I should point this out cause I didn't know if it really mattered at the time, cause I thought it was a intended...
Noice, Also I love the rapid updates upon reporting a bug, and now I can resume my save game. Oh, are orbitals able to move between worlds?
One more thing, Can you make a Upgrade Card that modifies the Orbital Fabber and allows it to build all structures instead of just orbital and...
Also the structures aren't able to enter the water, and they should be able to. It prevents you from building things on water.
Nomad Commander needs some fixes. I'm not sure if the Orbital structures are supposed to move or not but they don't. But what was most important is...
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