Exactly. Something both as trivial (for the player) and as click-consuming as dodging projectiles should be automated. It doesn't need to be...
As always, great design Timmon! Turreted ship bridges is the kind of idea that is very hard to think about, but very interesting once suggested. And...
Well, I do think qwerty3d and the Zero-K folks are on the right track here. Personally, I think that whatever can be streamlined should be, for the...
There will be client-side mods and tools, the most basic ones being for UI fiddling. But how far can they go? Will it be possible to rename or...
Another option is to have the submersible artificially visible, despite the opacity/darkness of the sea; like a wallhack if you want. Also, seas can...
Thapear has a point, "fabber" evokes more Mass Fabricators than a builder unit. Also note that Mass Fabricators were dubbed "mass fabs", not "mass...
An overdrive-like system would cover that, without the plethora of problems that the flat MM brings Which would probably a bad thing. First, it...
It depends if you sort "resurrection" into necromancy :) Nice little bot we have there, I'm curious what you will come up with next!
IIRC, in SupCom, a plane crashing into something didn't leave wreckage. While I could be wrong, it's something that one would easily expect. But...
Not necessarily. A plane can manage to cross defences lines and strike its target, but not survive long enough to then leave it. For such...
I thought that after a couple of weeks, I would grow used to it. But frankly, the more I hear it, the more I dislike it. For some reason, 'fabber'...
I suppose that the lathe 'gun' would work like normal weapons, but with very short reload : this way, an engineer is limited by energy and it would...
Fan art should be in the general discuss... er, nevermind. I should let that to Knight... The mystery box made my day, thanks.
Re: Revealed Units Yes, but it doesn't look like a modern bridge. I'm not sure, but I think there is even a gun on it, though putting (obviously...
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