Nerfing the commander snipe strategy you have to make it either a lot slower than it already is and/or cutting the damage. I haven't used the sats in...
So in the PTE higher difficulty = More enemy commanders per system?
I like them the way they are. The Umbrella is supposed to out range Anchors anyway. Also: Basic Orbital Tech is MUUUCH more common than artillery...
If people are worried about wreaks killing their buildings then AA could be set to blow the wreaks out of the sky so only a few actually hit the...
The Roman theme is only one faction you know. :P
Never played any of them so I wouldn't know. And I bet my idea is a lot older than that. :P
"No idea is ever fully original. If you can think of it, a hundred more has already done the same."
Soon™.
Your questions have been most valued. ^_^ I updated the op with some things. But I was thinking about nukes and Halleys. Should those really be in...
Cool, thanks. :D So THAT's what that button does.
"Special move"? Like issuing a Move command, then an Unload command and then another Move command?
... *Looks over his post* How the blazing Darkness Eternal did I miss that? Um... How about... No teleporters for anyone?
I just wish that if you issue an unload command before the orbital lifter moves to that planet that they actually FOLLOW that order and land instead...
They would not. I though about it and with how quickly you can get up umbrellas, even an avenger or two, long before any OrbEngineers can come and...
Or nuke it. Whatever's simpler. Remember to win you have to be able to get to the other commander. That means having your gate be passable.
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