With these new features, the game is much more enjoyable to play. The area commands helps a lot with taking the micro out of the game. Thanks Über.
Speaking of ships not being relevant in the inter-planetary stage of the game: Why not have some mega-ships be capable of launching itself into...
That is all fine. In Theory. But once you do establish some map control, and then also build some turrets for defense, where a few are enough to...
You reply makes it look like im talking about an additional defensive structure. What i am talking about is changing those already implemented,...
What about expanding upon the functionality that the bombers currently have: Powerful weapons that require a recharge time. The Defense Towers...
Awesome idea for an advanced wall section. I really like the fact that they are dependent on your energy, and i think this building is simple enough...
I also have a 570gtx and had FPS issues. Disabling shadows fixed it completely. I think the shadows on all the trees on forest-heavy planets takes a...
The First Line The first commanders who were among the first production batch. They feel vastly superior to all the commanders which were built...
Peace Keepers? I'll destroy you all so we can finally have a lasting peace! :P
Orbital structures need to somehow be differentiated from orbital units, so they are not just floating around like everything else. So here's an...
The game should only have units/structures that makes sense. "Why limit the game functionality" is a really poor argument, because it could be used...
My only problem with the auto-group feature of SupCom2 was that when you selected a group of units, they would always try to gather to move in...
Personally i have always liked the nuke/anti-nuke feature of these kinds of games. I kinda agree with the OP's issues, but luckily these are some...
Isn't this what the "roam" order is supposed to do? Make your units roam around the battlefield? Or is it just to make it walk around when engaging...
Lobby loading works awesome - i was totally taken by surprise when my game just fired up instantly, where it previously would take quite some time to...
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