I know, that's why I suggested it. That way we could have drop pods and the unit cannon all in one!
What we need is a drop pod factory on the ground that can load up the pods with ground units before launching them into space (or all the way to...
The click-and-drag issue is actually caused by the U.I. crashing when you're in the middle of a selection. (bug FS#3765) The selection box continues...
Might be cool, but I wouldn't count it as any more of a death animation than what we have now, only a more epic-looking explosion. Adds epic-ness,...
Yes, except planets don't really look much like asteroids. Proper decorative asteroids would be nice. And now for something completely different...
I think the game is really cool. It has problems, but PA is one of only three games I have ever paid money for and I don't regret it. If I may...
I knew I shouldn't have mentioned Clone Wars.
Salvaging wrecks would not be an option if it were added to the game. (as a real mechanic I mean; what we had before was worthless as far as I can...
that made me lol To answer your original comment, yes it would look silly for some commanders. It adds diversity (think Clone Wars boss villains...
It's like we've got a forum full of critiques or something.
Well they could fall on their face then? Or perhaps grab their head as if it is about to explode. These are merely small complications of an...
...and then explodes.
I think unit wrecks should be entirely removed (as they are right now) and replaced with rubble, so there's nothing to cause pathing problems or...
I would love to see wreckage used to balance the metal economy - PA needs a negative feedback mechanism to give defenders a better chance at winning....
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