My only thought here is that once T2 units roll out, it is very easy to chew through buildings. Once an army shows up at your doorstep you are likely...
While I personally don't like the idea of the UC (I would rather see it replaced with drop pods- see (3))- I am all in favor of having more options...
I think this is also a good idea. Or a teleporter that can drop from orbit.
I can concede this point... they definitely should not have the ability to build. If the player wants a teleporter, they can send a fabber with the...
I can see your point here. Even if the transports were only capable of orbit to orbit fire, I think I would be OK with that- the main thing is I want...
I have never played SINS, but I have seen this mentioned several times. Would you mind elaborating on this concern? Additionally, I know that...
I thought that Uber has stated that they are against shields? I personally would not want them- right now the game is tipped very heavily in favor...
True, but anchors cannot move and the SXX takes considerable time to build. The purpose of the assault carrier is to be a one stop shop for invading...
I don't see how this really addresses any of the points that I've made. Even if the Astraeus is capable of ferrying multiple units simultaneously (I...
Dear PA Community and Development Team, I was hoping to foster some more discussion regarding late game planetary invasions and the difficulty...
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