Re: No DVD in the "Commemorative limited edition full size b Many games package large update batches for separate download. Prime example is EVE...
Re: No DVD in the "Commemorative limited edition full size b Not to mention the quota system you aussies have.
Re: No DVD in the "Commemorative limited edition full size b You need to properly qualify your statements. MSFT might drop support, Apple probably...
You've got my support, it's basically exactly what I suggested earlier in the thread: Homeworld-style formation presets. I'll expand on it in your...
Re: No DVD in the "Commemorative limited edition full size b It's just as easy on mac and linux. As with anything else, it's simply a matter of...
Re: No DVD in the "Commemorative limited edition full size b I'd be amazed to hear that a USB device was cheaper than a disk, but yes, a USB stick...
Re: No DVD in the "Commemorative limited edition full size b The reasons have been addressed, if you'd bother to read rather than flailing about...
Re: No DVD in the "Commemorative limited edition full size b Meanwhile the other 95% of the United States are happy to see 20Mb/s for US$100/month...
Re: No DVD in the "Commemorative limited edition full size b Saw this come up on the kickstarter comments a minute ago as well, so C&Ping what I...
I don't think it's an objection to micro, so much as the extent of the role it plays in those games. The situation you describe is far closer to an...
At that point, then stick to another traditional area denial weapon: the mortar and saturation bombing. I would be all for mobile artillery that...
It's certainly no less skill-intensive, but it does change it from twitch-based reactions and billions of commands at any given moment, to...
While you're right about the portions you mention, it's still a significant cost to implement in terms of mechanics and writing the code to make them...
Definitely interesting ideas on implementation, and it sounds like it would work well. Orbital mines, especially, make sense, and have been used in...
I'm inclined to agree, based on their stated goals, and the heritage (TA had some of the best unit-automation behaviour I've seen in the genre, and...
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