I found out that the problem is subsampling combined with GUI scale causes PIP to crash the game on any resolution. I figure that it's a bug.
Sorry, I put the wrong resolution down in my original post. I use the native resolution of the 3840 x 2160 monitor. I'll see if the issue still...
The monitor I use is 2560 x 1440, but I subsample to 50% so my GPU can keep up. Sometimes PIP from hovering over a notification will crash the game....
A variety of maps made for balance and epic battles. Tested and refined hundreds of times over public multiplayer games. [SPOILER] [SPOILER]
I didn't do any actual tests while switching between the current ans past verion, I've just noticed a decrease in performance since the update (on...
I think I found the problem. https:// drive.google.com/open?id=0B4d0OaFXWMxNOE5yWmNqUTVadzA
This update made games that used to go at 40fps go to 15fps.
If you have any other ideas post them!
I've been really interested in this game but I don't know if my computer is powerful enough to play it. Here are my computer specs: Graphics: AMD...
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