There is no drag in space so no speed limit. I get that the acceleration would end when they reach the current travel speed. It would extend the...
I think this means there is no way for a modder to create custom unittypes?
Currently if you activate the halley in time the smash goes throuh as if it was intact. It would be way more dramatic if halley defence was actually...
I would guess it's two asteroids separately aggregated into spheres that then collided the heat of which allowed them to fuse a little. Also planets...
Lorewise you could fab all planets as full of server farms as you would need. Invoking a image of all planets covered (if not converted) with...
Although if you have a fabber that has an expensive run cost the only way to avoid the cost is have the fabber idle ie wasting it's engineering...
Be sure to play with enough planets. Once there is sufficient space to dodge into and one planet poses only a small percentage of total battlefield...
I am itching to implement a mod idea that plays with the planetary scale the PA engine can provide. While art will have to wait I thought I could...
It's not a GPS, it doesn't show coordinates. I would be happy if I knew right a way the right direction and amount to scroll in. Even small...
If you have excess halleyd up planets when you are clearly winning expect some heavy friendly fire. Oddly it doesn't bother me that much. I also had...
Every planet has north and south poles and those help a tremendousy lot in verifying that you are viewing the planet right side up. However there has...
Digged up the previous mention It wasn't only bandwidth but doubling of ram and cpu use too.
Unless the unit is spinning that direction is ill-defined and anyways that wouldn't not be what you mean </nitpick>. You are intending a direction...
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