You can use a similar feature in the Hearts of Iron style games by having the AI command theaters of war that you designate. It's very handy not...
Eh I watched Total Biscuits video. I can live with not having my key for a while yet. https://www.youtube.com/watch?v=omg0JWIgJv4
Where can we expect to receive our key? Email or PM?
I just want to point out that is longer than many research papers that undergraduates write.
Re: Orbital "air" units an acceptable form of space combat i If the space combat isn't on par with Sins of a Solar Empire or Homeworld 2 it would be...
Not having to memorize preset wreck locations for every map is going to be a good thing. Supcoms early game, especially in team games, being mostly...
The only reason I can think of to de-orbit a planet would be to crash it into the sun. But if you wanted to destroy it why not just use asteroids?
Good on you. Those people who are crying about wreck shapes in a pre alpha build or what not can bugger right off.
I have a difficult time coordinating without VOIP. Trying to type while commanding an army is a pretty difficult skill.
"u better shut ur mouth u cheeky little runt i swer to christ i'll hook u in the gabber m8" /chav :lol: They have no publisher. And unlike Bohemia...
It was possible to do this in Command and Conquer 3 with the Scrin. I can't exactly remember if it was an ability of the tripods, or a structure they...
I still do not see how battleships on an ocean map are any different from megabots on a land map, Nanolathe. You can't say one is ok and the other is...
Ocean planets. Floating/submerged econ structures. you could have a purely water base in TA. I wont be surprised if PA does too.
Choose one of the following when the map starts Assassination: kill the enemy commander and support commanders (if they are in PA) Domination: Kill...
Sins of a Solar Empire. Sure it's 4x, but plays more like a TA style RTS than MoO or Civ. Just think of planets as mass points 8-)
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