My 2 cents... In my opinion, increasing the health of units would help the process of balancing unit because : 1. The margin to balance...
lol This feature is supposed to work ?! Because i know nobody who use it :p
My thought about what a planet editor should contains: a set of level brush; a big brush to raise/lower smoothly a wide area, and a small brush to...
It is subjective, of course. But : I play since alpha, so my opinion relies on a significant experience. Not saying your opinion don't, just to...
Never give up the fight ! I am a lobbyist :p
Procedural map For the moment maps are procedural generated. I reciognize that : Maps are beautifull, and consitent Procedural generation bring...
1 + 2 : building an army to win = completely broken mechanic in a RTS game (or maybe you complain about the balance ?) 3 : if you get kill by SXX,...
I would like to add: Give the possibility to the players to look at the list of games/lobby, without disconnect from the lobby he already joined.
Refering to real life to justify a video game mechanic is a very bad argument. This way of thinking leads nowhere because there is not a single part...
I don't find any more the formation function in the UI. It has been removed ? for rework ? This feature was useful, but not really pleasant to use...
I have watched many video from you, and i would suggest that you should be less amazed by... everything. In my opinion it is a bit irritating when...
For fun i did that today : It is a kind of bulldozer obviously :) A slow vehicule unit with a tons of HP to suck up a lot of damage, kind of mobile...
The idea is a bit raw and need polish. But i like the concept that we will be able to know the ressource income of the ennemy, and it fit to the game...
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