I like the repricing on orbital, making it easier to get earlier. Everything really seems to have been changed economically for the better. As for...
I've had a fun time with teleporters. Unfortunately this means I'm no longer safe when I'm hiding on a planet, but I think that's just how it should...
I definitely agree with a lot of what is said here. The symbols that represent each unit are hard to distinguish between, clump like crazy, and I...
I have mixed feelings about this mechanic. It sounds a little complex, especially considering that the game is trying to avoid being micro oriented....
To address this, what I'm imagining is the attack happening in this fashion: click to select, drag click a line of attack, and then shift click a...
Exactly what I was thinking! If it spread the bomb dropping evenly across your target area, that would be pretty neat.
Here's an idea and I have no idea if its a good one or not, but how would directional bombing sound? Here's how I imagine it: With the new build...
Even if you don't do the sun glitch, you can still continue to send your commander between two planets, rendering him almost completely invincible as...
Of course, both a nuke beach head and a unit cannon drop would work within a war taking place on a planet orbiting the main planet. My concern,...
I'm certainly in favor of this idea. I think that if certain units (not artillery for start) came with a sort of overextended range that would allow...
Oh I really like that idea of nukes as a landscaping tool instead. Build a massive navy and then nuke and then open up more water space. Certainly...
I would just like to point out that while the teleporters do fix the issue of moving troops between planets, the player we watched was very easily...
I put the shell and building damage portion with a (?) at the end to signify that I wasn't sure about that mechanic mostly for that reason. However,...
I definitely like the idea of having a sort of beefy ship for beachhead style assaults. Too often do I see games ending in a stalemate with both...
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