I think I've got this one figured out, took me some time to come and report the issue and i guess since nobody else is having it I'll do my best to...
Can somebody else clarify that its not just me suffering from less than 1fps on steam link ? Am I doing something wrong?
That area command has been acted on and resulted in blueprints, queue another up after that and without the commander selected you wont be able to...
To be honest with you I think getting the features of the game ready is more of a priority than planet naming, that's probably last on their todo...
Or multiple monitor/viewport support and improvements to the GUI in terms of planet selection, most of which we know is in the works ;)
Buildings placed by area command and not built yet do not have build previews as they are area commands. And these I'm 90% sure are not effected by...
All you really need is a small, medium & large mass deposits and have mines output based on the size of the deposit they were on. It isn't very...
I think there should be a range of energy production at the T1 level, currently I think energy plant in PA makes 600 energy, requiring 3 of those to...
ooh ooh. What about unicron sized 'mega units' the game already took everything else to the nest level why not planet sized mega units? oh wait....
So I'd just like to take some time to talk about yet more things I'd like to see in PA More robust unit tracking: Personally I think it sucks that...
Options, Choice, for funsies... I don't know I see allot of reasons tbh.
You guys know its not just as simple as looking up the units stats and changing the line; Role=Seigebot If you make a megabot and its good at lots...
Like an Idle Nuke Launcher button? Similar to the idle engineer / commander buttons from SupCom ?
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