Yes, this is so needed!
I think this belongs into a mod instead of the vanilla game.
With all the build assistances like row building and circle building(storages) it is quite simple to manage a huge build queue and you are totally...
I think the towers are fairly balanced against T1 units, especially with walls. However, I did not test them much against T2 units in this build so...
I like the satellites so far, used it in a match (planet size 4, it really made a difference). The orbital fighter should be more of an orbital tank...
Yes OP's idea is great and would make a nice toggleabel feqture addition to the game. +1 Would be neat to toggle with a hotkey instead of options.
Damn it, I am freaking excited about the next build. :o
Would definitely add to the game. +1 from me
T1 mex: could be cheaper to build and have less health. T2 mex: quite happy with it right now.
I really like that concept of an imperfect artillery defense, something with a success chance of 50% for shells, and 60% for missiles. I basically...
I would really like to see an artillery counter, something similiar to the nuke defense only that it shoots down ballistic projectiles. To balance...
Big upvote for fabbers do it and queue it.
Re: Logistics (ammo, fuel, electricity, building materials, I don't get your points, in TA every unit was consuming a bit energy every second, so if...
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