That's where your wrong... Money sets the tone of the development cycle as easily shown by the PA Kickstarter backing. (more $ = greater dev time)...
You deserve no less! Resin
LOL right! I've the luxury of working for a living just like everyone else. However unlike you I know how to handle my finances and thus I can later...
As PC titles go SC2 was a failure as it only really catered to the console market and ignored to requests of its player base. Now as for childish,...
My response... Its not so much an "attitude" as it is my extreme annoyance of people that expect everyone else to be held back (technologically...
Here's a short video of WOF in action. (Created for FA) http://www.youtube.com/watch?v=FVqMqz8PgEc Resin
To be blunt, I'd rather not see this game hobbled just because you can't be bothered to keep pace with technology. Most computer users (even those...
chronoblip to a certain extent your correct.... Direct hits normally destroy things and throw small bits all over. However, Indirect hits / splash...
Tossing a unit is just a simple matter of adding "impulse" towards a given vector, past that the unit / object would be handled by the engine. The...
The trick is to limit what can trigger a WOF event and then limit how far some objects can be thrown. Example: Small unit firing on a larger unit...
As far as I know of the replays from FA worked fine with the WOF mods we released. Granted they were far from perfect but they did do the job. Resin
I cant help but ask if there will be support for Weight Of Fire (W.O.F)? Q1: What does W.O.F do you ask? A1: It allows for weapon impacts that...
Just created an account and thought I'd at least say hello.... Resin
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