It's been discussed. At length... for the record, I'm with you!
I'm pretty sure that was a joke ;)
My preference is for fake orbital where units move at a fixed speed and have a limited/very wide turning circle. Suggestion is detailed here...
Using your system, imagine the case where you are at point B on the final diagram and your next target happens to be where the satellite is labelled...
Additionally, your proposal doesn't cater for the case where the target is within the turning circle. Normally, you still would not be travelling in...
@raevn Yes, I see what you mean, however it still looks to me like the necessary right turn is delayed, meaning that you are not taking the quickest...
@GoogleFrog Yes I thought the turning circle should be linked in some way to a physical property of the planet being orbited and the circumference...
From what I think you are suggesting, by the time the satellite reaches the line between point 1 and click A, it will be travelling in the wrong...
That could definitely happen. Maybe you could set an altitude for the launch on the orbital factory. Due to the large OP, I wanted to keep to as...
raevn You are correct that the final vector will not be obvious. But I'm not completely sure what alternative you are suggesting? You might be...
I've updated the OP to include a turning circle that is no smaller than the circumference of the planet. Hopefully should address these concerns
Yes I know I'm invading all the threads, but do check this fake orbit proposal. I have spent hours on the diagrams and explanation:...
I don't want to keep banging my own drum, but please check this out:...
Agreed, I'm going to change this to a single click interface...
Hans, like googlefrog says. This system relies on a fixed forward speed. Stopping is specifically ruled out...
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