If you are so philosophically against this conversation, then why are you contributing to its second page? :p
Uhm...good job literating that sign on the front of it o.O It obviously was not just a picture of the unit cannon wreckage. But anyway, here's your...
I don't know if anyone has spotted this already, but Endurrr found this in a match this weekend and asked me to post a screenshot. [IMG] This very...
I am somewhat annoyed that the game is not DRM free yet. I would like to show some friends this game via lan party so they can go buy it themselves,...
+∞
[media]
You are actually wrong. If the system is too big, it could take several minutes for a single SXX, orbital fabber, or nuke to reach the target...
5 minutes is a bit too much, in my opinion. It was my first match (6p FFA) on the new build, so my strategy was a bit outdated. I guess rushing...
Try building an anti-nuke on a gas giant :p And I understand that it was a visualization. But the unit cannon is so iconic, and the devs mention it...
Have you tried that? If the planet is too far away, there is no way to effectively react in time. I tried it by launching a nuke as soon as I saw the...
They've added a DIY Death Star system but not the unit cannon. The kickstarter trailer showed asteroid fields and the unit cannon, but now the launch...
This makes sense. The main issue is preventing chaining shots and destroying 5 or 6 planets in under 2 minutes.
If that is the case, then why are we building power gens instead of power extractors? :p
Separate names with a comma.