We can shed a tear or two for the fun game it could have been. It is not like there's an abundance of RTS titles right now.
I, too, do enjoy the videos they post, but somewhere in some video is not "Easy peasy to find". This is should be obvious from observing what kind...
First, you'll please note that it's not me who says that it is doomed But that we can't instantly throw a quote from a recent entry in a developer...
Some or many people are probably over-exaggerating. But when you can only look through a tiny keyhole and see things are amiss behind it with...
Well, I hope you give it a bit more time. Probably it'd be best to even avoid defining a "final schedule", just give us some dates which you aim at...
Likewise, voted for "the Incorruptible". The other titles aren't really something I'd care for on a sentient war machine.
Abstaining and suggesting to find better names. The names in the poll are really rather bad. Various names brought up in this thread that people made...
The priority from Zero-K is the best approach for streaming resource allocation that I've seen so far. Pausing factories and constructors is a far...
Same here. In the last game I played, the AI's commanders apparently got stuck in landed planes. Or simply decided not to do anything much in...
I don't think I'm ultimately suggesting something immensely complex. At least all "fair" geometric patterns aren't too hard to program, even when you...
I'll again submit that we should be able to program the generator algorithm(s) in the lobby, preferably by making the map editor available there so...
Obviously should not be allowed to *stay* in interplanetary space, just fly from one planet to another. But the concept of one unit transports being...
Agreed. The earlier things start to load, the better. This way, people could already check out the map while people still join up in the lobby and...
The game is currently a bit unbalanced and indeed, the engine features don't amount to particularly novel gameplay as such yet. Your SC2 mod (which...
A lot of these features were already suggested & noted, but not confirmed by Uber. In effect, one of the Spring (Zero-K) devs already posted them...
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