Yes but instead of one path, more like a network of paths. I was thinking good for 1v1 or 2v2 to give you an idea
How about a close quarters radius 800/700 planet? The map is basically like those old World War Trench fights when the enemy is in the same trench...
As usual, it's a race to learn a new build right before a tournament. Dang it guys stop that!
Since hot fuzz was mentioned, Shaun of the Dead was also hilarious!
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I heard Whiplash was really good, got great reviews too. Haven't watched it though :oops:
However a most favored opinion would to have a proper UI. What's the point of balancing something you can barely use efficiently right? Honestly a...
I know it did and I may have chuckled at a few things on the first page, but that is still revealing a persons (true?) personality without his...
Actually it's in the OP, one hour and 5 minutes in.
As much as revealing how icycalm acts on his own site, that was quite the personal attack you did and thankfully it was deleted.
This thread has been on fire a few pages back, but I think this page just went over the top and should be closed already. Thanks in advance. (It was...
Yes but the unit cannon does have the surprise advantage to it. It can simply launch units onto your planet and unless you have umbrellas everywhere,...
Perhaps another solution would be a more advanced homing system? If the catapult sees dox and infernos mixed in, instead of targeting the dox it...
Yikes, the amount of not recommended reviews on the bottom of PA doesn't look really good. There are only 2 recommended ones on the front page.
Thanks a lot man! I'll probably get the i3 one since it is cheaper, what would be the recommended graphics for this? (Medium, low, high?)
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