/agree. We've not been the best at keeping all that stuff up to date.
The original reasons we had an external gpgnet client were: - able to use real dev tools for UI / communication instead of being stuck in the game UI...
Nothing, it's all easy and only takes five minutes. Obviously we are idiots because it isn't already done.
Guys, I hate to put too fine of a point on it but SupCom didn't generate enough revenue to justify it's existence! You guys do realize that, right?...
So there are a few things we need to do to make this possible. I designed the original system so we could move towards this model, that should...
It's definitely something to consider.
It's kinda funny because the big concern over in the ladder thread is that newbs will come in and get turned off by the game. Nothing does that...
Viability of the ladder is only one issue among many. Again, I've explained in pretty good detail our thought process. You are concentrating on one...
I want you guys to work it out, which is why I threw it out there. If nobody wants to that's fine. We have our own internal experience as well as...
I appreciate it. I wish that people would quit arguing about stuff and come together a bit more. I think we need a lot more positivity and a lot...
Again putting words in our mouth. PLEASE STOP.
How much revenue does FAF bring it to keep the team going?
Wow, we really can't keep a thread on topic around here can we. And you guys wonder why we don't want to talk about features before we launch...
Great just don't expect me to engage with your histrionics.
Can we please quit it with the hyperbole? Comparing us to SupCom2? Really? You think SupCom2 failed because it lacked global chat? I bet other...
Separate names with a comma.