Just some minor suggestions which I'm SURE somebody is already working on, but just to be sure, I'll make the suggestions here. These are just small...
One of the largest existing franchises in RTS today is Total War. It operates on a similar scale to Planetary Annihilation. When skirmishes begin,...
Seems like orienting oneself to the battlescape in the alpha right now can be a little finnicky. I've got a simple, effective solution: Just mark the...
Toothpaste is an extremely highly viscous liquid. Which by definition makes it a gel; but again, liquid. States are very distinctly black-and-white;...
The sun is a star. A STAR. Here's a bit from the Wikipedia article on the photosphere: The "surface" that you want to fight on is BOILING PLASMA....
Shields can make for long,fun games for people who enjoy base-building and turtling (I'm kind of one of those people). But that's only a segment of...
Hi. I'll be the most cynical person here. Hopefully I can be a good counterweight if the need arises.
I'm sure the team is already conscious of this, but Galactic War needs to be more engaging than a simple map where you click the next system to be...
Already posted in a similar thread, but PA is NOT the game for this sort of thing. It's wasted time. Having to design movement systems and weapon...
This is...no. Why? Just...no.
Now we're just being smart.
As a backer who has had yet to participate in the continuing discussion of the development of PA, I figured I'd go ahead and create a serious post...
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