Ok, I set it to run as administrator. It gives me the option to play and I can (sort of), but the verification still flickers out at 66%. It...
I'm having the same issue. PA Launcher gave the same error, but when I try to verify files it gets to about 60% then the launcher flickers and it...
So three planets available to start on, with a goal of being the first to the metal. That means you have to get to orbital first and then actually...
How hard would it be to not allow you to start on the metal planet, have it be off limits for starting. It would be like an objective point that you...
Here is another idea, don't know if it worthy of another thread, but having the game timed and have the star go supernova would be a good game play...
Would be neat if you could build enough Halley's to launch a planet into the sun.
Mods, huh... what mod tools are there for PA? Maybe I'll write a mod to do it.
And that doesn't make for a good gameplay mechanic? Have one small metal planet people fight to be the first to arrive. That is a viable gameplay...
Anyone have a good resource for what is planned for orbital combat? We had an awesome match last night that ended in a stalemate. I ended up taking...
What do you mean by ranked? I was just messing around with that planet type last night and was annoyed that on a metal planet I'd still have to...
Sure, but I have two tiers of builders from four types of construction. Then I have them all over the map doing jobs and have rally points so they...
So am I alone in wishing it was that way? I also miss the old energy to metal converters. Oh, and I miss brawlers.
In the old classic Total Annihilation the point of the metal map was that you could build metal extractors anywhere like energy extractors. Is that...
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