You can't really compare RTS with FPS without committing intellectual dishonesty. The spawning mechanics(and lack of player control over it) is...
Almost all (in fact, all that I can think of, but that doesn't mean others don't exist) of the large competitively played games are symmetrical....
It feel like people are missing the point. Its about competitive players not wanting to play maps which can easily cause a loss which is out of their...
Hey guys, A big draw to a game can be it's ability to be played competitively. Seeing as how the planets are generated procedurally I was wondering...
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