If they did that they'd need to swap the tanks weapons around. No use giving him a primary which is completely useless and a secondary which isnt...
And sniper passive 4 should be a shot that doesnt need much aiming... oh wait :roll:
The P grenade explodes right on the door. Maybe the adds will go through it?
Iv seen people artillery into the spawn before
Pretty easy, whilst everyone else is lagging and barely able to damage eachother you get 1 guy who runs around and tears everyone to shreds by...
Gunners+assaults+supports are better in closerange. Tanks weapons dont do much damage at all, his skills have a somewhat poor synergy and he isnt...
Really? I see most games end in about 5 minuets, and its usually whichever team the hosts on who wins. I wish they would last long enoug to go into...
Crit vs RoF for the assault?
Our charge is a close combat skill, the vast majority of combat is mid range. An assault can kill you before the charge is complete, let alone before...
But not for the bots which wander past and take your kill
And then you dieing before you get near any decent player
Im meaning black jacks and slims.
Lazer blasers, perfect. Long shots, perfect Shave ice? Depending on the placement I DO build them, they work well as distractions for bots and have...
Depends, the teams that do best seem to be 2/3 supports 1 sniper 1/2 gunner 1/2 assault
Remember its much worse for anyone outside of the US. It seems to connect me to a Us host 90+% of the time which currently is making the game...
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