I am aware that these changes alone will not fix the binary nature of nuke play. However cheaper missile variants will allow for deeper counter-play....
Thank you for contributing towards the discussion. Since there has been some interest shown in towards this suggestion I will explain my initial...
Many people share the opinion that nuke play is currently a dull and binary engagement. This is an important issue as nukes have such a heavy role in...
Build Templates The concept is to place down structures in a virtual grid template and assign this build queue to a key creating a build template....
As many of you are aware internal experiments have been taking place within Uber. One of these changes was the repurposing of the Dox into a...
You seem to have misinterpreted the analogy. Perhaps I should have been clearer. The person in my analogy is not an early access backer they...
My main concern is not about the delay of the unit cannon but the negative press the game may receive when released without key features. Games are...
I’m not sure if you have seen some of the original dev posts in this topic they appear to be deleted now. The quote in question was from Brad he...
Please don't take this the wrong way; but that is not a claim you can make. Uber has still not make a successful game to date they don’t exactly have...
The devs are not babies they should be able to take criticism without throwing tantrums. This situation was handled very poorly.
I think it's ridiculous how the dev team acts as if people are being self-entitled when they ask about the progress of an iconic feature of the game.
My take on super units would be something capable of taking a beating (taking two nukes to destroy, able to shrug off artillery to a degree) The bot...
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