We can at least agree that Metal is out of wack in the game and needs to be dealt with.
A point of cost to consider... If I am at 100% efficiency, then it doesn't matter if that T2 cost are large compared to T1s. If I have the Eco to...
Air just annoys me to no end. All the advantages of Air... none of the weaknesses of it. Its the entire reason they are so OP compared to the rest...
I'd be totaly game to try this changes out. Many look like good ideas, but of course seeing them in action first hand will tell if they are balanced...
Commander drop = boring as heck I don't play RTS's to build a few of a unit to cheese my enemy with. I want to CRUSH THEM, Blow them up !! Drop...
Heres my broken record again.. Inferno: Change to fire inaccurate Rockets, becomes T1s Artillery unit. Over all I like what you purpose, at the...
Funny how we have come full circle. Games were getting won by artillery creep with very few units. They make adjustments and suddenly units are...
... I hate you, That is all.
I'm with you on this. I'd like to see T2 be options to T1 format, not replacements. I very much would like to see the game play more like what we...
Weakest piece? Someone hasn't played chess. The Pawn is the weakest piece, it has a fixed/limited movement pattern. King can go anywhere it wants...
How did I miss this game *cry* Looks very interesting. Thanks for posting this.
Unless you also make the commander have a much larger Power Generation so you can run a few fabbers at the beginning.
If I recall a 150 lava planet set to 60 height will do the trick. You end up with 1 small island in a sea of lava :)
I call them tanks :)
As far as I know it was simply a scale test.
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