@ redstar427 Here's the link for the results... ;) https://docs.google.com/forms/d/1tVt3OA ... tics?pli=1
Can't believe nobody mentioned TimeWarp or TimeWarper yet.... edit Damn, shudda trademarked "TimeWarper"
When I first saw the size difference between the megabot and the Delta commander, I thought "I want my commander to be that noticeable on the...
My (current) preferences.. Sandbox Annihilation Team Victory (with option to then go FFA against former teammates) King Of The Hill. UI-Setting...
skwibble quote - Should both teams be allowed to construct the wonder at one time? If so, could this lead to both teams adopting a turtling stance...
I'd like to see amount of units (of mine) actually killed, as opposed to adding up all the units that did die, and all the units I actually had left...
Depends how massive "your" planet is, I guess.
I don't see why, seeing as how the game is going to be massively customisable, players can't select repair patrols etc, if that's what they want, but...
I'm sure the good folks at Uber are capable of deciding whether this is a good/simple idea to implement or not. I just think that if a backer is...
Short question for Uber For those of us that have the right to name planets, might it be possible to stipulate a preference for the "type" of planet...
To combat that, I assume that games can be locked at the onset. If a player doesn't wish to carry on a 2nd instance, they could just choose to leave....
It's a shame that if you had say a 10-player+ game, as a player is annihilated, he can then start a new instance of the same game (same rules etc),...
Just an idea... thefreemon mentioned naval factories that submerged after making a unit. How about the "opposite" for land-based factories? ie, these...
I play TA, not SupCom, so have no input on their different actions. However, there have been many games (Of TA) where my attention has been elsewhere...
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