What would you say are the benefits of having as little information on your opponent's position as possible are, ZaphodX?
What kind of randomness are we talking about Colin? For sure, the map would still be entirely procedural, and I suppose the starting location...
Since I recently joined the Alpha I've been pondering about how a (competitive) PA ladder match would work. With the heavy emphasis on procedurally...
Godde has brought up what you might call more radical ideas on the topic than what I initially proposed. [img] From what I can tell from what he...
Indeed, some game modes might have nothing to gain from this economy refinement idea. Perhaps it shouldn't be used for these giant,...
Given that Uber is working on a procedural map generation thingemajig I'm not sure we should really get into relying on map makers for anything yet....
Edit: To be less pandering and put everyone who wants to put their two cents into this conversation on the same page here's the quick and dirty it;...
Though, you can't exactly base matchmaking on friendliness, I wonder if the simple option of rating a player after the game is done as 'bad manner'...
I'm worried that if the emphasis is too much on battles with giant amounts of units the game turn out into a brawl of economies and streams of units...
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