The stryker seems out of place currently. Other units do its job better. Also, the icon is far too similar to the ant icon.
https://github.com/Legion-Expansion/Legion-Expansion/tree/balance/art/original_models
Also I forgot to mention that when you have an animation of moving BONES, (the mesh is only there for reference), you only export the BONES as FBX....
It's been a really long time since I did this, but you need to make the animation in an FBX file using some 3d modelling software. You load the model...
On diahydri, I forgot to mention that spawning both open spawns turns the game into a com-push torpedo creep.
(the links are clickable) Meh: 0-2 Mediocre: 3-5 Good: 6-7 (Good: 6-7) Great: 8-9 Legendary : 10 Season 4 impressions: Backbone: █ 7 █. I have...
they are pretty good you gotta come back to abuse this air meta again before it goes away :):):):) o_O
Bronze: 5x eco Silver: 2.5x eco Gold: 1x eco Plat: 0.75x eco Uber: 0.5x eco
I'm American, clopse! Kiwifruit grows in a lot of places ;) It's true that players can grind up ranks without playing people of similar or better...
Add it to the doc when you have time ;)
Document updated with videos showing some major balance improvements :)...
It's not really the eco itself that snowballs, it's the t2 units that are created from it. This change has definitely mitigated t2 spam, but now t2...
Updated OP and the other OPs with a link to a public balance idea spreadsheet. Feel free to share any ideas. Big overhauls to gameplay mechanics are...
You will have less eco which means you should make less fabbers and less factories. It only makes it different not harder. And this is exactly the...
The whole issue here is a boost in eco allowing for t2 army numbers to skyrocket and you want to increase eco even further by buffing t1 mex... bruh
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