Actually it would be interesting to achieve some scenario styled maps or even a mini campaign, but I'm not sure if the AI is suited for it.
But let's say somebody links one of your teleporters which you currently need? You will end in the problems why some people don't play shared army....
Very interesting talk, I just can recommend everybody to hop in!
Best is to use the Blender importer: https://forums.uberent.com/threads/rel-blender-importer-exporter-for-papa-files-v0-5.47964/ and open the units...
I have the strange problem that on mirrored planets, sometimes selected csg (where I just wanted to see how it may looks) gets placed under my cursor...
I really like that the random map generator is back in and also that it is quite water happy now, creating quite some water planets from times to...
As I play usually on bigger team games with many planets, I quite have more or less all units and structures around. But if I have to nail it down to...
For now I can just recommend every modder to hop over to steam forums and tell people about their mods /mod being updated from times to time.
A "Last used" approach would be very helpful.
Interesting how the RTS gerne seems to be a game of the "oldies" (;
A bit late, but it would be nice if the PTE branch would also show the latest update news, not just the stable version.
It's just a matter of rushing orbital right from the start and then trying to hold a tele up for a while.
this one should be probably also split into to parts: highest degree + current occupation
Another note: As spectator the idle factory / fabber and unit groups menu should not be visible in my opinion.
Got a pathing issue where units get stuck between two factories which are build in line via drag-click. Happened to fabbers and also to the com, was...
Separate names with a comma.