Its not finished and neither is the animation, give it time. They have said they are working on it. In the meantime I made a video that is about as...
This has been my experience as well. The AI doesn't handle failed pathfinding either, so if they get stuck they sometimes just halt in their tracks
If they implement the ability to click+drag multiple buildings at once -> [F] [F] [F] [F] [F] [F] -> you would want it to be the way it currently...
Can you revert the change that makes strategic icons disapear at a certain zoom level? Or make it an option? Its horrible :-/ Otherwise the AI is...
I've noticed if I send a bomber to attack something stationary it will typically attack it with one payload and then circle it indefinitely. They...
Firstly they have barely implemented the AI. They only build air at the moment because it was the easiest to program (no pathing) The easiest way to...
When you build the factory, click and hold down and you can rotate it whichever direction. The direction your mouse arrow faces, and the opposite...
I need to test it out in a proper game but the pathfinding seemed quite a bit better. I gave groups of bots rally points through my base going every...
Also wondering about the time... 9am on a Wednesday GMC time is 2am on the pacific coast. Might have to sit this one out
I would wager that a notification would not have helped in this case :p
Holding and dragging to make a line of things would be phenomenal. I don't know if it feels tedious to me, I kind of like that about the game....
Would calling your significant other your Leveler be a compliment or insult?
The initial release has been said they will only do the one faction at release, but I agree it would be neat for modders or an official uber...
Yeah there is absolutely no way to make the suns scale correct. The sun is 864,327 miles, at the scale I was doing, would be size 86432... which is...
Oh that is quite nice, I was unaware of that command F is useful for selecting idle fabbers and Shift+F2 for selecting idle factories as well
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