I was a bit sad to see no shield domes, myself.
I don't think it's possible to make a mod to. Someone pointed out an issue where they can't be forced to keep moving. On top of that, you need to...
I'm not sure I really agree, but it definitely needs to be easier to just select units of a type and such. It's very hard to double click on quickly...
Well, what I suggested is extremely simple. Hovering is simply replaced with a fixed velocity equal to the planets rotational velocity at that height...
Well here. [IMG] This is how it should basically work to have "fun orbitals". You click on a spot, and the satellite should adjust an orbit that...
I didn't really think you came off as snarky, besides the "2 years" thing I guess. Anyway, the only thing that needs to change from how it currently...
But no one is saying that they should be sim. Just that they should orbit the planet and not simply be a second air(/ground) layer. It should make...
Well, I'm going to stand by hating that it's simply a higher air layer. It's especially funny that they're called "orbitals" when they don't orbit....
Currently they're just higher flying flying units. It not only looks silly and is unrealistic, but sometimes more realistic game mechanics can make...
"Why are Vanguards so good" More than 4x dps per metal cost than Aventail/Pounders. On top of that, they get 4.16 hp per metal compared to 1.56....
Separate names with a comma.