I sincerely hope so as it would be a pita to paint if the masters were 3d printed. All the micro lines transferred onto the plastic would act as...
Well maybe I'm not a great player but with 600h of PA under my belt I'd say I am somewhat experienced .... It's not that hard to implement a 2s power...
That's already the case, and actually even if you maintain intel during full transit, the laser will appear where the target was located when you...
You don't get it superouman. nomatter the amount of anchors, the lasers instantly shoot as they appear in orbit, not leaving time for the anchors to...
If a ton of anchors can't deal with 5 lasers, then 50 avengers (each 6x less dps than an anchor) certainly won't be able to deal with them either
Because not everyone agrees with you ZaphodX, cdrkf and aevs seem to think like me. While setting your com on patrol is nice to make nuke targetting...
100 anchors should be able to kill 5 lasers in 0.167s, And that's if they pop into orbit at the exact same time, which is unlikely. At the moment,...
Yeah I was suggesting this in the op
I'm at work and can't check for sure but pa-db states 25K in build .62165 vs 39K for a halley. They don't feel all that hard to build to me and in...
Ok so I just tested this. If the commander is on patrol and you do that attack command with your lasers from another planet no-matter whether you...
Either way I don't think we should require to set one's commander on a patrol route to be safe. One should be able to turtle all he wants without...
I'm not using a move command with the lasers, I use an attack command
Also I haven't checked but if you send lasers with an attack command on a patrolling commander on another planet, those lasers might actually appear...
What I mean IS an attack command on the commander, from another planet. The SSX can shoot at a slight angle.
Patrols don't work with the new SSX they track and kill without problem. Not sure if the interplanetary attack move will still work on a moving...
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