I actually wouldn't object to 100ft tall T3 units, I miss SupComs experimentals, though I realise they'd probably be a nightmare to balance in this...
In hindsight I think calling my idea wildcards was a bad idea, I agree that having one use cards would make even more of a mess of GW than it already...
I definitely agree with that, my personal pet peeve with Sup Com 2 was being forced to stack research centers at the start of every match to unlock...
I was just rolling with the tech cards idea they've implemented in Galactic War. Lore-wise I was thinking that commanders are constantly running...
Sorry, by energy weapons I meant units that fire lasers (i.e. SXX, anchor, sniperbot) as opposed to those that fire rockets or shells. Thanks for...
Galactic War In place of (or in combination with) the current system why not use the research tree system from Supreme Commander. Different planetary...
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