I turned this off also, though when the game first launched I remember being teased that it was just a preliminary implementation of the system...I...
Like the OP; I AM CANADIAN Sorry, it's a lame Molson ad campaign here...
The Steam version and disc version are the same (thats why when you install the disc version Steam will come up with it). As long as you have the...
Shameless plug: Since you seem to want to try to enjoy SupCom2, but feel it fell short, give my mod a shot:...
If I understand the first post corretly, this sounds like a great idea; holding a key to pop up a new window temporarily that has the whole solar...
It almost appears as though the units are just not colliding properly. I have chalked this up to the game being pre-alpha and hopefully they will...
As long as a modder can maintain their mod 'store' page to include a link to donate through pay-pal or another system this will probably not be an...
When I said 'skins' previously I meant literally just changing the color schemes and/or a unit's textures, not messing with the actual models since...
Or maybe a skin purchase area like other games seem to have (thinking AirMech's purely cosmetic skins, or Team Fortress 2's hats). A 'give back'...
I met a lot of solid people using the built-in VOIP in SupCom2 in random games. It actually really helped to weed good players (or at least serious...
I would be disappointed if there were no in-game VOIP. This is a staple in today's games. Using an external program is fine, but most people will not...
It seems like all people want is an optional checkbox in the planet generator that says 'Make my planet symmetrical', that way we get both the...
Great question. Perhaps they could add an option to the map generator to make the planets symmetrical?
Re: Camera management and intel gathering on spherical gamem How about 'viewport markers', using some of the F# keys. You hold Ctrl+F6 to set the...
Multiple bridge types would make for some cool varied gameplay. Building bridges from straight mass may make them more stable but take longer to...
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