suspecting trolling by this stage, but Dox vs Tank is in an almost perfect space right now. They are two units that where never meant to be...
I'm really enjoying the subs, t1 subs give a counter to pure destroyer fleets and I love the idea of the t2 sub been radar invisible and quickly able...
I assume they have templates that are then randomly generate
Yes, at the moment the PTE version is the launch version, it has goodness like gas giants and death lasers
we all checked tho...
Is it possible to get a shot of the two side by side? Edit: from Brian As a kick starter backer I am disappointed that my favourite unique model got...
Hey jdchakes At the moment the biggest AU/NZ clan is team burning https://forums.uberent.com/threads/team-burning-open-recruiting-au-sever.52924/...
um, quite a question there. I guess to start you need to know this game is very different to things like PA, C&C and Starcraft in its unit and...
as far as troop health goes I kinda like the current setup, a few tanky units can take a few shots but on the whole its a what you see moment is what...
I'm with Popededi, it mimics real world diplomacy more. If people are moving armies to places you don't want brake the alliance, or ask/ demand them...
Doesn't help the t2 rush, but from playing vs the AI the other day I noticed t1 turrets with out walls can be taken out with far fewer loses. More...
He is talking about how allies vision doesn't remove the fog of war effect, you still get the vision. It can make it hard for scouting and so on....
From what I've heard they are hoping to get a new stable build out asap after PAX, so Soon
I would love this to be the invasion mechanics, it would lead to some epic moments... Even if this is not the only way or best way to crack a planet...
I don't miss Alpha, I do miss the simplicity in the balance and the more interesting battles.. altho those t2 bombers, Dont miss them. On topic...
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