I really wish there was an easier way to set this up. As it stands, trying to get two planets to run into each other at a specific time in the game...
This. Just alt+F4 and retry the battle. If you can, rush orbital and get something over to the enemy planet before they airspam.
Holy Christ, is that a metal planet "crater"? Damn that looks good.
Like I said in the Reddit thread a few hours ago, I always thought it was dumb that the Commander and Vangaurd both equip the UC, but the Commander's...
I get this sometimes, as well, except that the nukes teleport to the inside of the planet and orbit around the core. It seemed like the only way to...
>comparing a F2P MOBA to a semi-tradtional RTS with a streamed economy u wot m8?
What are trees?
On top of that, I'd love to see some sort of nuclear winter effect on earth like planets where plant life starts dying out across the planet after a...
Alright, I'll give it a shot, thanks. Nice to know that they're working it on it.
I've been playing GW recently and ran into a somewhat frustrating bug. [IMG] As you can see in the above screen shot, I have a single vehicle fabber...
I'm not sure I see what you mean by "Asteroids...would make cat and mouse chases longer...". I'll give you that they might not speed things up, but...
I definitely agree. We need asteroids to spice things up a little. I'd love to be able to break up interplanetary fights without sacrificing a planet...
Then they had better be damn good models, because I'm not one to $15 for something that's only going to impress me for a couple of minutes, then...
If they were $2, I'd be interested, but as it sits they're too expensive. The way I see it, they're just pieces of eyecandy that don't do jack. Is it...
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