Sounds nice, an alternative to solely focusing on artillery once you have naval superiority. AA sub too. Naval needs more stuff.
That works if you think tactics and strategy can account for less than 2% more mass production. :) Besides, an exponential upgrade system with so...
Mass Essentially what SupCom boiled down to on larger maps was an investment war all the way up to T3 Mexes (and then just building ever more mass...
Hi, While it has been brought up multiple times in previous threads (viewtopic.php?f=61&t=45056&p=700173&hilit=deathball#p700173) as far as I can...
Surely if you're in the majority that simply means even more people don't apply to that request :P
Or simply more likely to play Eve.
Even then, the ability of a faster turning unit to be ready to fire again quicker plays to your advantage. If a series of interceptor style units...
Ha, I'm going to have to change my field in a few weeks. 19 soon to be 20, 4 at TA's release. One of my many older friends, introduced me at 8.
In a dogfight between forward firing aircraft, turning radius is everything. For example, three of my proposed ASFs attack three of my proposed...
As a non-AA topic entirely: How about we use 2 types of fighters that aren't direct upgrades or have artificially tacked-on (through special-case...
Re: Suggestion: Make wrecks traversable (by certain/big unit I definitely feel that we should have wreckage, that, a la TA has a noticeable effect...
As pointed out by others, you either nerf this unit into uselessness, or make it an exponentially more powerful unit that becomes the totally OP...
Totally agree. 'Nuff said.
Thanks! :D
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