That will have to depend on how many player/AIs are playing. Uber did say they want to have massive, multi day epic wars, so you would want to have a...
[IMG] No! Just, no. An RTS on a console needs to be designed from the ground up. There was a bad port of Supreme Commander 2 for the console, it...
Tried Relentless, which is just a little too hard for me -> that's a good thing, it's challenging.
I am not sure if this is discussed yet, however with my current (first actually) GW, and just finished a boss fight yesterday. I am thoroughly...
What I enjoy is being able to whistle to the tunes, quite challenging due to the different instruments used. Rhiza's Offensive is favourite, will...
Hiya Brad, Got a curious question if you could forward to Howard. In his track "Remember who you are", it has the familiar flavour of the Stargate...
Can we expect to see some pretty cool Easter Eggs? Will the current Land Mine, and Bomb Bot be merged into a single unit? What are your guys...
I haven't yet played with the new patch. My thoughts on how they should be are in this thread...
I considered posting there, though that discussion is more about experimentals/drop ships Why I created another, is more about the concept of a...
Been thinking the last couple of days about some comments from the devs about trying to create a beach head on a planet covered with enemy units. As...
I remember the days of SupCom, where the Sorian AI was aggressively getting harder to beat, then as the updates to the AI progressed, it got a lot...
I want moar, more asteroids, and planets. Ie I want to bee able to play against a few AI's for several hours, on multiple planets and asteroids. The...
Good to know this exists. As the game progresses closer to completion I may get my feet wet and play with the big boys here. Though I am not...
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