I battle this bug by taking the build range into account. I set my build order just about in or slightly out of build range, it still gets built...
Maybe this has been already reported, but sometimes when I build that orbital death ray with the fancy name, it gets to about 20-30% and then just...
This. 3 fabbers building something and a stinger between them? Whatever, bomb them all. 3 fabbers and a stinger nearby? Whatever, bomb the stinger,...
The concept of two methods of communication (IRC and VoIP) is kinda faulty. Teamspeak obviously is better to bark out clusters of orders, but it can...
The best case scenario of how I can see the significance of singleplayer campaign in PA is something like BF3. It's there alright, but noone actually...
It's a multiplayer centered game. I see it somewhat like Counter-Strike. No need for singleplayer or whatsoever, couldn't care less about it.
From a guy that has played EVE Online for some time, trust me, even more than 200 people on TS at the same time works just fine. Some corps have done...
Why is everyone fannyflustered about naval? Sure it's slow, and the T2 needs tweaking, but the very specific tempo of the fight and the large ship...
Yeah, but I'm not. Been pounded by a nuke just once. The thing is, I win every second game by using nukes. ****'s ridiculous.
Anti-nuke launcher isn't really the most reliable counter there is to nukes. Got a comm and two ANLs? No problem, I'll drop 3 nukes. The real counter...
Go figure, just played a game and the description said absolutely nothing about AA.
I'm not exactly sure about the role of Stingray in game. Leviathan and Stingray both have the same build time. Leviathan has like two and a half...
My numero uno idea for a fix for poor attention spam in a micro-intensive strategy game: git gud. 360 degree shitstorm, 2 frames per second, hundreds...
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