The Ares isn't that hard to kill, with equal eco you can easily build a T2 army that will stomp it, especially with some cheap T1 units in the front...
What size planet were you playing on? There's a fundamental issue with the way PA's engine does surface-to-orbital ranges that means the smaller the...
Legion does exactly what you’re describing, both in terms of encouraging combined arms and the specific example of giving tanks splash damage, and it...
What about using ammo instead of fuel? Creates a similar effect of giving air units "downtime" that allows the opposing player to strike even if...
Handling and turn speed are already relevant differences. A dox can run around a leveler in circles without being hit. The differences in movement...
You can, but Ledarsi was saying that attacking the economy to contain your enemy doesn't count as early aggression.
There are three strategies that involve serious, risky investments to attack I’ve seen. - Boombot Rushing - Comm Push - T2 Rush It’s certainly...
My experience with PA has been the exact opposite, at least for 1v1 gameplay. Early aggression is vital and if you don’t engage in it you’ll almost...
Coming soon to a game near you: ER"B"M, a PA mod for only the most radical and coolest players. Features: - All air units have very limited ammo...
It's important to keep all your options in mind when balancing a game. Most discussion I've seen revolves around just tweaking stats, but there are a...
By "top players" he means Clan Wars players. He redefines terms to suit his point often. (For example, declaring that any kind of metagaming is...
Where did you get the idea that Icycalm thinks the top players should decide balance? He's continually rejected suggestions from players no matter...
Yeah most of the top players only play the ladder occasionally. We usually use the Discord group to organize 1v1s.
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